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Modular Dungeon in Unreal Engine 5.3

A modular dungeon that I made to train in this discipline. The statue and some other assets like the skeletons come from the market store. I did the modeling with Blender, 3ds Max and Zbrush (the broken pillars) and the Trim Sheets with Substance Designer and Painter. Rendering is on Unreal Engine 5.3.

Detals Light

Detals Light

My modules

My modules

My Props

My Props